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DEMO REEL
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3D Texture Artist and Modeler

Check out my other 3D projects on ArtStation

“Art is a reflection of life. It’s important to see the world and understand it in order to create something meaningful.”

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– Hayao Miyazaki

This reel showcases my final project from the Think Tank Training Centre's Diploma in 3D Asset Design for Film and Games, where I specialized in Texture Art. For this project, I redesigned the character Viper Ning, infusing elements from my Filipino and Chinese cultural heritage. This redesign was guided by thorough research, diverse references, and rich imagery to bring a unique cultural perspective to the character.

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I am deeply grateful to my supervisor, Renato Eiras, for his invaluable guidance throughout this project. I would also like to extend my thanks to Mary Agoncillo, Neil Colaco, and Anastasia Kukosh for their ongoing support.

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The base character game model was created by Juan Elias. I handled the rigging, texture art, lighting, and look development for this project. Additionally, I am responsible for all aspects of the final image, including modeling, texturing, look development, lighting, and compositing.

Thank you for watching!

Below are projects with modeling, sculpting, texturing, look dev, lighting, and compositing done by myself

Lil Octo
Grocery Cats

Concept Art by Julia Blattman

julia-zhuravleva-julia-zhuravleva-elrp49ff-ia.jpg

Concept Art by Julia Zhuravleva

Junkyard Entertainment
PROCESS

Concept Art by Leo Brynielsson

© 2024 by Franchesca Louise

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